Austerity gives way to beauty over the first few hours with Project CARS 2. As it should; realism is key in this genre. Any divergence from that is a risk that cannot pay off, given the attention to detail that genre fans are known for. Project CARS 2 chooses not to romanticize its game world through its visuals, and as a result, it feels all the more respectful towards it. Don't get me wrong; its track layouts, texture work, and animation design are all fantastic, but in a humble, unassuming sense. There's an elegance to the interface that both cleanly distinguishes between gameplay offerings and acts as a tribute to everyone involved in the motorsport industry.
Project CARS 2's soundtrack is a bit pretentious. There's lots of orchestral synth with dark, epic melodies set to pounding, driving beats. Perhaps it's perfectly congruous for some, but not for me. Sure, there's an element of danger to motorsport, but most of what I heard wouldn't be out of place in a modern military shooter. Of course, this may very well serve to illustrate my original point -- that this game wasn't made with me in mind. But once you get out onto the track, you'll find that Project CARS 2 has a good ear for all the sonic intricacies of the internal combustion engine -- in all its various and sundry forms.