The Disney Afternoon Collection is basically the
Mega Man Legacy Collection, but with six classic NES games based on popular Disney shows from the late Eighties and early Nineties. All but one of the games are 2D action platformers, and respected ones at that. The overall quality of each of the games is somewhat disparate, but if there’s one thing I can say about all six at once, it’s that time hasn’t been very kind to them. They’re functional, competent games, but revisiting them constitutes a sobering removal of the rose-tinted glasses through which we’ve all been accustomed to viewing most remnants of the 8-bit era.
DuckTales is likely the one most people remember best, and rightly so for a number of reasons. It’s the first of this collection to have been developed, and easily the one with the most persistent legacy. WayForward’s 2013 remaster aside, everybody remembers this game as a classic, and in many ways, it is. This lighthearted globetrotting treasure hunt is charming and occasionally challenging; it also takes a cue from games like Metroid by incorporating branching paths and often mandatory subquests; while Scrooge McDuck’s goal is always to reach the end of each level, defeat its boss, and claim the region’s treasure, there are often a handful of obstacles in his way. He’ll have to rely on his friends, from Huey, Dewey, Louie, and Webby to franchise favorites Launchpad McQuack, Gyro Gearloose, Mrs. Beakley, and even Gizmoduck.
Chip ‘n Dale: Rescue Rangers is far more mechanically simple; it’s a straightforward platformer with minimalist combat elements. But it works very well at establishing a sense of scale and features some solid level design. What starts off as a quest to find a little girl’s kitten suddenly becomes a quest to rescue Gadget from the clutches of the sinister Fat Cat and put the foul feline away for good. All of the major players show up: Monterey Jack’s insatiable craving for cheese often results in collateral damage of the best kind, and Zipper periodically shows up to absolutely annihilate all onscreen enemies. Simple, but fun.
TaleSpin is where things start to get a bit bumpy, though it’s easily the most unique of the six. It’s a side-scrolling shoot-em-up, albeit one that stars Baloo in his bizarre-but-intriguing Jungle Book spinoff role as a freight pilot. You fly, you shoot down the forces of Don Karnage, you collect loot, and ultimately make the deliveries. This game’s got some interesting ideas, which I’ll explain in detail later in the review. But its biggest problem is that it is mostly slow, dull, and frustrating. The game’s art style and a few novelties help it to stand out from the crowd, but Capcom arguably didn’t really get this genre right until U.N. Squadron.
Darkwing Duck is probably the strongest of the six in terms of its art style, but in the ways that matter most, it’s also the weakest of them. Structurally, it’s somewhere between the other two platformer series; while you can choose from a handful of levels at a time, the game is strictly a linear affair. As the alter ego of Drake Mallard, you set out to defend the good people of St. Canard from the likes of the Fearsome Five, F.O.W.L., and other classic Darkwing Duck villains. All the pieces are here for a great platform shooter, but this game suffers from poor pacing and an inconsistent difficulty level.
DuckTales 2 doesn’t try to fix anything that was originally broken, but it makes the attempt to expand upon its foundation in a handful of ways. It doles out a handful of optional upgrades and a bit of resource management for good measure, but doesn’t dwell on anything that takes the focus away from its solid gameplay mechanics and smart level design. Is it better than the original? Eh, maybe. But it isn’t as memorable.
Chip ‘n Dale: Rescue Rangers 2 almost goes the same route, but it doesn’t make any additions to its core formula at all. It’s literally more of the same, which, depending on your expectations, may be a good or bad thing. For my part, I would say that it’s inoffensive, harmless entertainment.
The Disney Afternoon Collection attempts the same kind of content injection that we saw in the Mega Man Legacy Collection, but your mileage may vary, depending on how you want to play these games. But Time Attack and Boss Rush are fun ways to stock up on nerd cred, even if their inclusion comes across as an artificial way to inflate the package and jack up the price.