Graphically, WWE 2K16 is a mixed bag between semi-stunning all the way down to downright disappointing. On the plus side, the presentation of the game is pretty outstanding from a visual standpoint. Ring entrances for Superstars and Divas can actually get one’s adrenaline pumping and the animations are smooth as an oiled-up wrestler, for the most part. It is easy to get drawn in from the first match, and depending on your chosen character, maybe even have a moment of "Hell Yeah" cross your mind… but then, when you really analyze the game, a lot more care could have gone into making the models great. There is a bit too much of a cartoony feeling in some models – especially the older Superstars of the past – that really pulls you from the moment, including the ringside announcers.
The commentary in the game is pretty decent as a whole, as Jerry "The King" Lawler, Michael Cole, and John Bradshaw (and Jim Ross in the Stone Cold Steve Austin Mode) call the action in and out of the ring. Aside from that, the next most prominent aspect of the audio is in the sounds and presentation, which as previously mentioned, are very well done. It needs to be mentioned, however, that during the My Career Story Mode, your created wrestler’s voiceover is horrific and monotone, as if you are listening to someone read directly from a script for the first time, not knowing how to put character into the voice. Shameful is the only word that comes to mind when comparing with the over-the-top wrestling personalities that usually grace your screen from week to week.