Some gamers could point to the obvious similarity between a game like
Whirl Tour and the 'big' titles out there with names like Hawk, Hoffman, Lavitz and others, but I prefer to look at this as a more fully realized contribution in the category that up until now was dominated by
Razor Freestyle Scooter. Not that kids don't want to play the best and not that Tony Hawk should be looking over his shoulder for
Whirl Tour, but there's a nicely 'young' quality to
Whirl Tour that is pretty unique. The story aspects of the game might also justify comparison to
Dark Summit. But, I think if you played and liked
Razor Freestyle Scooter you're the prime target for what this game has to offer.
In the middle of a raging Punk Rock show, the band Flipside is suddenly snatched from the stage. The crowd just thinks it's a flashy show trick, but the band's roadie Wasa B. notices a strange light in the control room, and investigates just in time to see a portal open up and two strange looking characters escape into it backstage. The portal looks exactly like the ones Flipside's band members were sucked into, so Wasa B. grabs his scooter and goes for it. Once on the 'other side' he finds himself in strange territory, but the only thing to do is grind away (literally) until he can find some way to rescue his friends. Each level presents a bunch of challenges, including boss characters inside each level you'll have to defeat to move on. Once you defeat both bosses, you'll get a key you can use to open a portal to the next level. But, if you haven't accomplished enough of the other objectives in each level, you'll find yourself unable to move ahead. In typical fashion, some objectives are massively difficult and will only be beaten after you've had a lot of time to practice. For less experienced players, the advanced objectives may never be realistic, but they're fun to attempt. Simple objectives always include grinding a certain number of objects, knocking out the boss characters and collecting items. Along the way, you'll be able to earn points or clear a level by doing specified tricks and nailing switches that might give access to hidden areas in a level or just trigger an event.
There's a great 'pick up and play' quality to Whirl Tour that those of us busy with other games and non-game pursuits can appreciate. You boot this up, take a couple stabs at beating a level or just adding to the list of objectives you've been able to accomplish in any past level, save your progress and go your merry way. In 30 minutes, you can have a really satisfying session with Whirl Tour, but if you want to spend hours and hours discovering every secret in a level, you definitely won't run out of things to do or places to explore. The level of interaction you can have in a level is awesome, from smashing up things to accessing secret areas and grinding anything and everything. Along with the standard level, each stage has an alternate Race challenge you can open up that (if won) will free a member of the band. And, some Bonus levels give you a chance to rack up points and earn special items. Scooters with neat characteristics and cool designs are initially hidden, but by collecting tokens throughout the game you'll be able to gain access. Music tracks can also be opened up, which is a feature you don't see very often.
Finally, the inclusion of a solid Co-op 2-Player Mode for both Story Mode and a special turn-based challenge level rounds out the game. This way, you can coast through story with a friend or just practice tricks and attempt to beat your buddy's best score.