Often times, when you come across a game based on a movie or a TV show, they’re exceedingly easy. You can tell that they’re just thrown together to capitalize on the show and no one really cares to make it difficult.
ThunderCats definitely does not fall into that category. If anything, it feels more like a throwback to the original 2D sidescrollers where you would have to replay a single level several times before you could get past everything. There is no difficulty setting in
ThunderCats, so you’ll have to just tough it out. I can tell you that when you do fail a level, it feels like it is just a slight bit easier the next time if you choose to Continue to replay it. Of course, that could just be because you (hopefully) have figured out the trick to that particular boss battle, but it did seem like they will give you just a bit more food to heal on the second try. If for some reason you think the game is too easy, then you can play without calling in any support characters!
One of my real complaints about ThunderCats is that you can’t choose to save at any time. The only time the game will save is in between Stages, most of the time. As I mentioned earlier, each Stage is made up of several areas that you have 500 seconds to complete. On average, it took me about 250 seconds, which meant that it was usually at least 12 minutes in between saves. While this doesn’t sound like a long time, when you’re on a handheld console, you tend to be playing games that you are going to need to put down and pick up. We don’t usually choose handheld games that you’re going to sit and play for hours at a time. Not to mention, if you fail on say the third area of a stage, you will have to go back and play the first two again just to get back to where you failed. Of course, I did say that is true most of the times. In some places, you will be given the option to Continue and will start just before the last boss that you died on. If, however, you don’t have time to Continue right then and choose No, you will have to start that stage all over again. I wish there had been some consistency to at least knowing when the game had saved and where you would restart.