The first hour of
Parasite Eve 2 is a good microcosm for what you'll experience over the entire second chapter, before the credits roll. Without any spoilers, it's at least fair to say that Aya picks up where she left off in the original
Parasite Eve, but several years after that game's conclusion. The existence of cryptid-like beings, infested with the Mitochondria plague introduced in the first game, is now just a given. There's a teeny bit of
X-Files inspiration here, mashed up with something more action-oriented like
Aliens, if you can relate to those references. During the course of her clean-up activities, Aya stumbles across a far larger threat that spirals out of control and forces her to suit up against bigger and badder Mitochondria-infested creatures than ever before.
The gameplay path really diverged between the first and second game in the series, with Parasite Eve 2 adopting a much more action-oriented style of play compared to what was essentially a role-playing game for the series' debut. Item collection and puzzles still play a role here, as well as some paranormal abilities (essentially magic) that Aya has at her disposal. Exploration and character customization is now secondary to action and real-time battles, which required some adjustment. For fans of the classic RE series, or others like Dino Crisis and Countdown Vampires, the balance between heady gaming and raw action is probably better than in the original Parasite Eve. Core RPG fans probably parted ways with the series at this stage, or were at least more challenged to perform during the action-heavy battle sequences. There's still a great story at the center of Parasite Eve 2, and the action elements feel pretty tame this many years later, so those RPG fans might find it worth revisiting the game in its revived, portable glory.