I wish I didn't tear into the Wii version of FIFA 11 right after finishing with the Xbox 360 version of the game. Of course, the comparative graphical blemishes are to be expected; by comparison, the Wii version features an exorbitant number of jaggies. However, the animation work is up to par, which is short for "extraordinary." All of the unpredictability that you find on the pitch in the next-gen offerings is here; if a player falls and your character is running headlong at him, he will quickly and naturally hop over the guy on the ground. The rest of it looks great, too; from the dribbles to the tackles to the punts to the crosses and all the way to that one awesome bicycle kick, FIFA 11 delivers on both the ball physics and the player physics. The effects in the Street Mode are beyond words; you'll have to play for yourself to see them.
I didn't find the sound design for FIFA 11 on the Wii to be all that noteworthy, but perhaps that's because it's practically identical to that in the next-gen version. The action on the pitch is punctuated with grunts and calls, and the crowd sounds as riled up as it's ever been. Andy Gray returns for commentary duties, but Martin Tyler is replaced by Clive Tyldesley. The commentary itself is about as good as it is in the next-gen version. The soundtrack is standard EA Trax fare; nothing to complain about.