Being a Wii game, Cursed Mountain isn't the sharpest-looking game you'll find on the market. However, the game looks good, and it does a whole lot with what it's given. The camera is dynamic and often quite cinematic. Usually, it's centered behind the back, but it will shift if there's a particularly impressive view to behold. Even better, when you make your way into an area corrupted with restless spirits, the screen will gradually tilt and desaturate of all color. The only downside to Cursed Mountain's visuals is that it tends to get way too dark. However, that's kind of a blessing in disguise, and I'll explain why in a bit.
Cursed Mountain sounds really good. The voice acting is great, right down to the Scottish accents. There's a lot of aural creepiness all over Mt. Chomolonzo, and it helps to suck you into the experience. This game also features what is quite possibly the best use of the Wii-mote's speaker; you'll hear ghostly whispers and radio chatter that's peppered with static. Since the Wii-mote's speaker is of extremely low quality, it sounds very appropriate in this context.