Take four characters (be they mutants or humans), put them in an arena filled with weapons and power-ups where anything from run-away 18-wheelers to subway trains to street sweepers or giant Mousers can come out of nowhere, and you have the basics behind
TMNT: Mutant Melee.
There are two modes of play in Mutant Melee: Adventure and Melee. Adventure mode lets you fight your way through the story of 10 different characters. You can play as any of the four turtles to start off with. As you progress through the different stories, you unlock other adventures starring April O’Neal, Casey Jones, Splinter, Shredder, and even Hun (Shredder’s number-one). Each adventure gives you a slightly different perspective of the overall story. There are plenty of missions that appear in multiple adventures (typically when you team up with or fight another adventure/character) to help illustrate the crossing-over aspect of the storylines. With each battle in Adventure mode, you earn money that can be used to buy various extras.
You can buy everything like bios on all the characters, concept art for the vehicles, outtakes, and information on all of the toys. And, for those long-time fans of the Ninja Turtles (those who remember the original cartoon series or even the original comics), you can read up on the history of your favorite green heroes. This history covers everything from the unusual origin of the term “Teenage Mutant Ninja Turtles” to why Mikey’s name was misspelled until this latest rendition of the turtles.
While in Adventure mode, you can unlock most of the levels that can be used in Melee mode. There are more than 20 arenas and characters (each) to unlock and play with for the Melee mode. Each location has specific types of play associated with it. You can play King of the Hill (where the first one to stay in a circle for a specified number of points wins), Keep Away (where you hold onto a treasure chest until you have enough points), or just an all out Melee Match. What seemed to be the most fun and definitely got the most use was Melee Match. In this game, up to four characters go all out in a set amount of time. Whoever has the most KOs in the end is the winner.
Each arena (regardless of which mode you’re in) contains boxes, barrels, and other breakable objects. Some of these boxes have weapons ranging from rocket launchers to swords to almost any other weapon you can think of. Other boxes contain power-ups that increase either your speed, strength, health, or defense. Besides the boxes, each level has its own secrets built in. One level lets you set a rug on fire in hopes of burning your opponent, while another one has you being chased by a street-sweeper (in the sewer!) while fighting your enemies. The best way to survive in an arena is to know all of its dirty little tricks.
Be warned though, autosave is not on by default and it doesn’t tell you this anywhere. Unfortunately, I didn’t find this out until after my first lengthy play-through. I was able to beat several of the adventures and unlock plenty of the extras, only to find out the next day that none of it was saved. If that wasn’t bad enough, the game’s autosave option is buried three or four menus down.