Making it's debut for the PlayStation 2,
Knockout Kings 2001's graphics delivered some mighty fine jabs, but couldn't come up with a finishing haymaker. First off, player models were exceptionally defined, including their facial features and muscle definition. However, they seemed somewhat cartoonish and blocky, which I don't think
EA Sports was going for. Truly though, the models themselves are pretty incredible looking. The same applies to each different venue that you fight in, including impressive camera angles, highly detailed rings, and a fairly realistic looking crowd - something PlayStation isn't always known for. The big beef I found with
KK 2001 was the collision-detection flaws. Sometimes, I was still an inch away from landing a punch, yet it recognized it anyways. Or fists would go right through the very muscular stomach, something I don't even think Ali was capable of.
After an unsuccessful showing in the sound category from its PlayStation counterpart, Knockout Kings 2001 once again was very uneven when it came to the overall product. The commentary from Max Kellerman, Al Bernstein and Teddy Atlas seemed repetitious, and never really got me going. The boxer theme songs were there, but very faintly. However, after touching gloves, the punches and jabs definitely made you feel like you were ringside. And Mills Lane made his cameo appearance with his ever so famous 'Let's get it on!'