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PowerRamp Arcade Stick
Score: 100%
Developer:
Device Type: Controller


Function:

If you are an ?old-school? gamer (like me), or you are familiar with playing arcade games IN an arcade, then this stick will feel right at home. If you hate trying to mess with controller drivers and setup programs, the PowerRamp Arcade Stick is here to ?take you away? from such work-a-day bothers. Not only does the PowerRamp work well and install easily, but it is also packed with features such as hyper programmability and autofire settings. And since almost every game under the sun allows for keyboard control, the PowerRamp is compatible with pretty much every game you?ve ever owned and ever will.

Performance:

The PowerRamp is a wonderful and whimsical controller that proves that computer gaming doesn?t have to be complicated to be fun. The PowerRamp Arcade Stick has a nicely designed joystick, eight buttons with their own selectable autofire mechanisms (and all in a nice ?fighting game?-styled layout), two smaller buttons in the center of the controller specifically for ?Enter? and ?Escape,? and four small hyper programmable buttons above the standard buttons -- capable of 10-in-1 programmability! Quite frankly, this arcade stick has enough controls to make a die-hard gamer grin, but is simple enough for your mom to operate (really!).

The PowerRamp Arcade Stick is for PCs. Period. HOWEVER -- due to the nature of its design, it will work equally well with ANY game on ANY operating system, as long as it can work with keyboard inputs. That means that the PowerRamp will work with any games written for DOS (any version), Windows 3.1/95a/95b/98/2000, Windows Strikes Back, Linux, Unix, MEnix, ANYBODY ELSEnix... If it uses a PC keyboard (yes a PS/2 keyboard connection is also provided), it will work with the PowerRamp Stick! Now, tell me THAT?s not cool!

Act Labs? PowerRamp line is so refreshingly simple to install that I can tell you the WHOLE process here. Simply power down your PC, unplug the keyboard, plug the adapter that fits your keyboard?s plug into your keyboard, and put the plug that resembles your keyboard?s plug into your PC (where you just removed the keyboard from). Now, you have just plugged your keyboard ?through? the joystick and into the PC. Simply make sure that the cord you just plugged your keyboard through is connected to the joystick (it connects in the rear of the joystick) and you?re done. Just power up the system. There?s really no need to ever remove the joystick as long as you don?t put it somewhere that the buttons will get pressed or the stick will get hit when you?re not using it. That would cause letters to be typed (by the joystick). The joystick comes preprogrammed to a set of letters, but may be easily reprogrammed (during gameplay, if desired!) by pushing in the ?Setup? button, holding down the button you wish to program, and typing the key you wish to program it to be. (A red light will turn off and then back on to assure you that the input was captured.) Repeat for as many buttons as you wish to program, then press ?Setup? again to turn off the programming mode.


Features:
  • Replaces keyboard inputs
  • 11.5? by 8.25? size is perfect for larger hands
  • Easy on-the-fly programming
  • NO DRIVERS NEEDED!!!
  • Hyper programmable
  • Shares keyboard port -- No additional port needed
  • No need to uninstall
  • 10-in-1 buttons allow one-button combos

Drawbacks & Problems::

The joystick is on the left and the buttons are on the right. This is fine for most people. If you would rather reverse it, you could turn the stick around and reprogram the stick and buttons to fit, but the ergonomics would be all wrong and the cord would be coming towards you... Act Labs obviously didn?t intend for this manner of use, but if you REALLY need the stick on the right and the buttons on the left... well, it?s YOUR call. Otherwise -- absolutely nothing to complain about here!

-Geck0, GameVortex Communications
AKA Robert Perkins
Minimum System Requirements:

ANY IBM PC compatible with a game that uses keyboard commands
  Test System:

AMD K6 II 400mhz, Windows 98, DirectX 6.1, 64MB Ram, Voodoo 3 2000 video card, 56k V90 modem

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