PC

  News 
  Reviews
  Previews
  Hardware
  Interviews
  All Features

Areas

  3DS
  Android
  iPad
  iPhone
  Mac
  PC
  PlayStation 3
  PlayStation 4
  Switch
  Vita
  Wii U
  Xbox 360
  Xbox One
  Media
  Archives
  Search
  Contests

 

Trainz Ultimate Collection

Score: 100%
ESRB: Everyone
Publisher: Strategy First
Developer: Auran
Media: CD/2
Players: 1
Genre: Simulation


Graphics & Sound:

The original Trainz' graphics are intact in this superlative follow-up, although the graphics engine doesn't look quite as good as it did when the simulation first came out. All of the textures for the train cars, engines, and layouts are well done, though, and are easily good enough. Microsoft's Train Simulator doesn't compare favorably to Trainz Ultimate Collection in the graphics department, and unlike that train simulation, the frame rate here is rock steady.

There isn't any music in the simulation, but the sounds that are included are excellent. Trains have especially convincing horns, but engine sounds and ambient sound effects all seem very authentic. It would be nice if Auran added more sources of ambient effects, though, as that would add more depth to an already immersive simulation.


Gameplay:

Trainz Ultimate Collection isn't really a game per se, and it isn't even really a train simulator either. It is more of a train set simulator, although Auran calls it a Railroad Simulator. The layouts that come with the simulation do not seem to represent any actual land masses, although they are all associated with countries like Germany or the United States. But they are quite small, and are really just examples for you to use as a basis for your own layouts, or to pick through so you can learn how to create layouts. And using the included tools to build your own layouts is as much, if not more, a part of the 'game' as running the trains is.

Trainz Ultimate Collection includes three modules: 'My Collection', 'Driver', and 'Surveyor'. It also includes several new utilities: 'Trainz Paint Shed', 'Trainz Content Manager', 'Trainz Content Dispatcher', 'Trainz Foundry', 'Trainz Asset Creation Studio', and the 3D modeling package 'gmax'. Two online resources are also available, 'Trainz Download Station', and 'Trainz Exchange', the latter actually integrated into the main user interface.

The 'My Collection' module allows you to look at each train car in detail, viewing it from any angle, zooming in or out to get a better look, as well as viewing information on the car itself. 'Driver' allows you to select a layout as well as one or more consists, and actually drive the trains. 'Surveyor', which for most people is the real heart of the simulation, offers a set of tools to create your own layouts, and includes an extensive collection of textures, buildings, and other items from Australia, Great Britain, and other countries.

A typical 'Driver' session involves assembling a consist from the 130 engines and cars available, which is a simple point and click affair. You can include whatever mix of train cars you wish to, and you can create multiple consists, placing each one at a different track mark in the layout. You also have to choose a layout, and there are several more to choose from than the original Trainz. Finally, you load the layout and take control of the train.

If you've created a closed layout that doesn't require any management, you only have to crank up the trains' speed, and then watch them run using the various camera views available. But if you are using one of the supplied layouts that isn't an enclosed track, or you've created one with junctions, signals, and portions of track that allow trains to derail, you will have to spend more time managing your trains.

Besides the new content, the other major addition is 'Trainz Paint Shed', which was originally available separately. This program allows you to take any locomotive and repaint it, place photographs on it, and more. Most of the remaining utilities were already available as downloads from the Auran web site, although some are new, but they are all for those who are interested in creating their own content, which might be out of the realm of interest for casual gamers.


Difficulty:

As mentioned above, Trainz Ultimate Collection really isn't a simulation, but besides any difficulty you might have with the content creation tools or even the 'Surveyor' module, there is no real difficulty level present. You can configure the derail level, though, as well as enable or disable a semi-automatic mode, which allows the trains to slow down or stop while not directly under your control. You can also configure the control method, which allows you to use the less realistic but always available speed control, or the cabin controls, which allow more realistic engine physics, but are only available from the cabin view.

Trainz Ultimate Collection sports a very snazzy user interface and offers context sensitive help at every turn. The manual is small but provides a substantial amount of information, and overall is very helpful. Getting the simulation up and running is quick and easy to do. With a little practice, even young or inexperienced family members should be able to at least run the trains, and adults should have little trouble creating a pleasing layout.


Game Mechanics:

Installation is straightforward and the user interface is simple. It provides a stop and go (red and green light, respectively) signal metaphor for navigation. The 'Surveyor' module offers a tabbed interface, and although some of the settings are difficult to decipher, most of the ones you will typically be accessing are easy to find and understand.

The simulation supports both DirectX and OpenGL for its 3D graphics. From the main menu you can access a configuration program and configure the resolution up to 1600x1200, as well as adjust the color depth, texture quality, and various other settings. While in the simulation, you can also adjust a number of performance related settings.

Trainz Ultimate Collection is well supported by the developer, and their web site already offers an extensive number of downloads, many created by other users. More new modules and utilities are under development by Auran, which means the simulator should remain viable for some time to come. The graphics are excellent, the frame rate rock solid, and the user interface well conceived. More importantly, Trainz Ultimate Collection appears to be bug free, and any issues that have come up so far are covered in at least one patch that has been recently released.

For this reviewer, the search for a train set simulator is over. Auran and Strategy First have done an amazing job transferring the little trains I grew up with to the computer screen, and I for one will be spending an enormous amount of time watching and controlling them.


-Gordy, GameVortex Communications
AKA Gary Lucero

Minimum System Requirements:



Windows 98/ME/2000/XP, 400Mhz Pentium II, 128MB RAM, 16MB video card (equivalent to a Nvidia TNT2), DirectX 8.1 or higher, DirectX 8.1 compatible sound card, 8X CD-ROM.
 

Test System:



Windows XP Home, 2 GHz Pentium 4, 256MB RAM, GeForce 4 Ti4200 w/64MB RAM, SoundBlaster Live! Value, 32x DVD-ROM.

Windows Trainz Windows Virtual Drive 7

 
Game Vortex :: PSIllustrated