If you're old enough to remember that commercial with the little old lady who opens up the burger bun and yells, ''Where's the beef?'' you can immediately relate to the problem with
Scooby Doo and the Cyber Chase. Where in the name of all that's holy is the gameplay?! True to the TV show, you and the members of the Mystery Inc. gang tackle a big puzzle and a tough foe. The Phantom Virus is loose, and you'll have to enter cyberspace to track him down and figure out who was behind all the mayhem he's causing.
So, the premise is cool but the execution falls apart completely. After plopping down in the halls of the university where the Phantom Virus has been causing problems, you'll need to track down CDs to enter one of 7 levels in the computer and gather clues. After defeating P.V. and completing all the levels, you'll need to choose a suspect, based on clues you've gathered throughout the game. Oh man, it sounds promising, doesn't it? But, when you jump into the first level, you'll start noticing the problems. In a level, top priority goes to gathering Scooby Snacks. After you gather enough snacks (a little counter lets you know how many more are needed) you'll be able to grab a box of snacks, and complete the level. Each level is timed, but the timer doesn't seem to relate to anything special beyond bonus points. Finding the box of snacks, especially in the 'race' levels can sometimes be a chore, and nothing is more frustrating than struggling through a level, gathering all the needed snacks and then missing the box. And don't even get me started on the platforming levels! One of the 'fun' pieces of gameplay is supposed to be that your characters can wear masks to avoid detection by enemies, but it doesn't really matter since you can also jump over most enemies or shoot things at them to freeze them briefly. And, even though you have a health meter, the platforming levels are almost impossible to die in. On the other hand, the racing levels are pitifully easy to die in, so the balance is all messed up. Fighting bosses in levels plays about as smartly as the rest of the level, and nothing about the elements of gameplay make the experience worth the effort.