The game’s visual aspects will quickly grab any gamer who has a taste for fantasy settings and fairytale creatures. Even the whitewashed, icy locations and the evil lairs of the enemy forces have enough colors in them to keep the mood of The Book of Unwritten Tales from getting too dark.
The fantastical backdrops of each of the game’s scenes are well complimented by the voice-acting, sound effects and background music. While the music won’t get stuck in your head, it definitely does a lot to keep the overall mood of the game lighthearted. This, combined with both dialogue and actors that don’t seem to take anything seriously, just helps with the overall feel of the game. Unwritten Tales has a tendency to break the fourth wall when it is necessary for comedic purposes, and often makes comments about point-and-click adventures, especially when talking to Death, who finds his existence boring and tedious since no one dies in this type of game.
As a result, even when I was faced with some of the game’s tougher or more tedious challenges, I never felt annoyed or angry at the game.