An interesting side note is the fact that this time around, I found the recipe mixing aspect of
Nostradamus: The Last Prophecy to be more enjoyable than my first visit several years ago. At the time, I found it to be just one more layer of complexity in the game, but this time around, it feels more like a necessary distraction.
Nostradamus: The Last Prophecy - Part 2, and the previous half as well, will often have you picking up scraps of paper with ingredients on it. Putting these ingredients into a cooking pot will result in some needed result. The first couple of examples of this, both found in Part 1 include the need to create some makeup for your skin and the need to make some preserves to sweeten a deal you have to make. While these tasks are rarely complicated, they do break the standard point-and-click feel the rest of the game has.
What I'm not sure of though is if I feel different about this mechanic because the difficulty has changed a bit thanks to the U.I. considerations, or if the time between play-throughs has given me a different perspective. Either way, Nostradamus: The Last Prophecy is a fun enough adventure game that most fans of the genre should check out. I'm still wary of it's iPhone placement and feel that the PC or iPad versions might be a better choice, but if you got the first part on the iPhone, then you know what you are getting yourself into with this one. What ever you do though, don't play Part 2 before Part 1, since you really won't know what you are supposed to do.