Naruto: Clash of Ninja Revolution 2's Story mode has the villagers behaving rather oddly. It seems that some of the fighters are deciding to turn on the others. Their aggression levels are high and they are definitely getting friend confused with foe. Naruto and a couple of others that don't seem to be under the spell start attempting to snap the others out of it, but soon discover that its all the work of a former Leaf Village Anbu operative and her minions. For some reason, she has a grudge against her former village, and would like to see it turned to rubble.
Clash of Ninja Revolution 2 introduces a few new features to the line. For one, there is a tag-team system where you can switch between two characters, for another; there are a few new types of fight styles available. For instance, some missions will require more of a free-for-all style than the standard one-on-one fights. During these fights, the game feels more like a brawler where up to four characters can go all out against each other. Typically though, these fights are three on one or two on two, never really every man-for-himself. Similar to these fights are missions where you will control a character as wave after wave of enemies spawn until you have defeated a certain number. The variety of fight-types really helps to break up the pattern of the game, so things tend to stay interesting for a while.
The previous game's win conditions return, but some of the issues I had with it before seem to have been smoothed out some. Before, if you had to beat an enemy with a particular move, you had to make sure their health was low enough that the move would finish them off. There were plenty of times when I would use my move and I would leave them with a little health, and I wouldn't have any chakra to attempt the special move again. Consequently, I would have to hit them, win the fight, but fail the mission and have to retry.
Well, that particular issue has been resolved by not ending the fight just because the character that has to be defeated a certain way has run out of health. You have to use the move on them for them to be stopped. This means that, if you use your move and they still have some life, you can keep wailing away at them in order to regain your chakra, and provided you fight the extra time, you will be facing the person, use your special ability yet again and meet the win condition.