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Time Stands Still

Score: 45%
ESRB: Not Rated
Publisher: Merscom
Developer: MDNA Games
Media: Download/1
Players: 1
Genre: Puzzle/ Miscellaneous

Graphics & Sound:

Time Stand Still isn't a bad looking game, but then there's not much to look at. All in-game graphics come from real life photos that have had a simple artistic filter passed over them. Then there are the live actors, all of which look like they were friends and family of the developers. It looks like everyone came to work in the clothes they had on that day. Seriously, get a camera, put a gamer in front of this game, and take a picture of their reaction when they see the first cast member. It will be priceless.

There is a bit of eerie mood music, and some simple piano pieces to accompany the game. One of the first puzzles in the game also has the most annoying whistling sound until you solve it (it's a broken radiator that your character is compelled to fix for some reason.) The actors are probably voiced by themselves, judging from the level of professionalism.


Gameplay:

You play as detective Carol, a woman who runs into walls and tries to figure out what to do for 30 minutes. Ok, more on that later. So Time Stand Still is a game that follows the "adventures" of Carol Reed, a detective who lives in Sweden. Her first case is a haunting, but it's not really a haunting. It's more like a woman who doesn't want to pay for a detective to investigate a burglary. I suppose that's Carol's kind of case. Either way, it seems like something that would be better solved by a surveillance camera rather than handing a stranger the keys to your house for a week.

For a story-based game, there's not much in the way of story. At least, it's so widely spaced between puzzles and different areas that it's difficult to remember why you're doing what you're doing. The dialogue might be alright if it weren't done with the absolute lack of enthusiasm you find here.


Difficulty:

Time Stand Still can be as tough as you are impatient. It can be easy to overlook items that you might need for later. It can be aggravating to scour a room for something to touch or open when it seems like almost everything is something you could use or pick up. This is a simple game of looking until you find it. When you encounter actual puzzles like shape sequences or name-matching, you don't actually have to solve them. You can simply hit a button to instantly solve the puzzle for you so you can proceed on. So really, the difficulty can be zero if you choose to skip the puzzles. The puzzles do have hints, but you may have to search several screens away to find the hint that corresponds with the puzzle.

Game Mechanics:

Time Stand Still is your basic point-and-click adventure. You go around picking up items and trying to figure out what you need in order to solve puzzles. As mentioned before, because the photos used to make the game are real, it's difficult to tell what might be something you can manipulate or use. When you're faced with a shed full of tools, buckets, boards, and numerous other items, it becomes quite tedious to have to carefully mouse over the entire screen. To make things worse, things that look like you should be able to interact with them don't always give you the option.

The photo backgrounds are the source of a different frustration as well. You walk in a 3D environment, but one step at a time. For each area, you can turn to look in 4 different directions. It might not be so disorienting if the pictures or map were adjusted in some way. Especially when you're in houses, you might turn and have the lighting completely change. Then sometimes you'll turn to face some strange part of a wall and look between a window and a mirror. The problem with that is that there is usually nothing of significance there, so it makes no sense to look at it.

It's ironic, because the opening screen for this game makes a point of telling you how intuitive this game is. I really couldn't find any redeeming factors for this game. I want to compare it to the frustration you experience in Myst, but that's really not fair to Myst (a 13 year old game.) That being said, if you're extremely patient, and you have the mindset to patiently pick over hundreds of screens one step at a time, you may like Time Stand Still.


-Fights with Fire, GameVortex Communications
AKA Christin Deville

Minimum System Requirements:



OS: Windows XP/Vista, CPU: 1.0 GHz, RAM: 128 MB, DirectX: 7.0, Hard Drive: 514 MB
 

Test System:



Windows XP, 3.20 GigaHertz Intel Pentium 4, 4 GB Ram, RADEON X850, Creative SB Audigy 2 ZS

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