For those uninitiated in the world of
Civilization games, the basic premise is simple. You assume the role of one of sixteen world leaders and you have to lead your empire through a few thousand years of history. The main difference in
Sid Meier's Civilization Revolution and the other
Civilization games is that in the newest iteration, it is all about the big picture. The past games were very deep and micro managing all of your resources was a necessity and a hassle. The process is really streamlined for
Civilization Revolution and it makes for multiple play sessions to see how else you can conquer the new world.
Victory comes in four flavors this time around. You can either win by an Economic, Technological, Cultural, or through a Domination victory. An Economic victory means that your empire has saved up enough money to start the first World Bank. A Technological victory is only achieved by colonizing your people near the closest star, Alpha Centauri. Building the first United Nations reaches the Cultural victory and old fashioned military might ensures a swift Domination. The real fun is managing all of the resources together and attempting multiple victories in a single play through.
The game eases the player into the roles of a leader by starting with just one city. The capital city will be the central hub until enough research and resources have been accumulated to either establish new cities or commandeer the nearest one. There are many Advisors along the way that specialize in a different area of civilization building. A Science Advisor handles all of the scientific research and the gruff Military Advisor is somehow always assured of victory. There are also Domestic and Cultural Advisors to help with decisions throughout the game to better inform their leader. But they can all be ignored with the right type of government. Civilization Revolution proves to be very flexible in play style with many different types of government with pros and cons for each. If you want complete control and want to fire nukes at the nearest offender on your planet... you can. Does the nearest civilization have the edge on you technologically? Then start a peaceful relationship and trade goods with them until you are more powerful and then take their capital city by force. It really is possible to play this game in an innumerable amount of ways.