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Timeshift

Score: 80%
ESRB: Mature
Publisher: Sierra
Developer: Sabre Interactive
Media: DVD/1
Players: 1 - 16
Genre: First Person Shooter

Graphics & Sound:

If there is anything to be said about TimeShift, it's that the game is pretty. Whether you are in wide open fields or cramped hallways, you will be treated to a wide variety of visual effects and clean textures. The game takes place in a strange WWII style world that has been contaminated by the future, and the visual styles of the game are very fitting. There is one thing I have to say, though. TimeShift's textures, like many recent next-gen titles, while looking technically good, have a somewhat plastic and shiny look to them that sort of takes away from the whole presentation.

The game's audio seems to fit the game's feel pretty well. The music definitely keeps your heart rate up and energized, while the many characters you run across in the game seem to have fair voice actors behind them because I rarely felt like someone was only half-heartedly performing.


Gameplay:

In TimeShift, you play a scientist involved in a very secret, and privately funded, project called N.E.X.T. Your group is, among other things, attempting to develop time travel and the ability to survive such a physiologically difficult process. Your team develops two suits that protect the body from the hardship of time travel. The first one, the Alpha Suit, works, but requires a lot of manual monitoring on the part of the wearer. When this suit is stolen, and for some reason brought back to the early 1940's, you don the second suit, the Beta Suit, which thankfully has some more advanced settings, including an A.I. that tells you how to control practically every aspect of time travel.

When you follow the Alpha Suit into the past, instead of finding a war-torn Europe (this is supposed to be WWII period, after all), you find a world ruled by a scientifically advanced government - obviously someone has been messing with the time line. Paradoxes aside (and there are plenty of them), the story is enjoyable and is one of the reasons I played this game as much as I did. If the mystery of who stole the Alpha Suit hadn't intrigued me, I would have stopped a lot sooner.

Outside of the ability to slow down, reverse or stop time in order to solve puzzles and make yourself a force to be reckoned with, TimeShift is your standard FPS with a wide assortment of powerful weapons.

This game has had its hardships since production began. At one point, the game was ready to be published, but initial reactions were so low, that it was almost completely rewritten. One of the questions that were being asked about the game, even when it was first revealed, was how the players would be able to manipulate time in multiplayer games. One of the more fun multiplayer modes gives you time grenades. These grenades produce an area of slowed time so that anyone or anything that goes into it seems to stop, or at least move really slowly.


Difficulty:

When I first picked up TimeShift, I figured the hardest part of the game would be figuring out which time powers to use and when, so that I could get the best results out of the situation in front of me. I pictured pondering over certain areas for a while before actually progressing to the next enemy-filled area, but instead, the Beta Suit's A.I. helps you a whole lot. Instead of just letting you choose which power you want to use, it displays the one it thinks you should use. That's not to say it keeps you from doing whichever action you want to do, but the choice it presents is pretty much always the best one.

As for the standard FPS aspects of TimeShift, even in the middle of a firefight, your time powers (along with your variety of powerful weapons) makes most of these skirmishes fairly easy and rarely any kind of challenge.


Game Mechanics:

The most obvious and interesting mechanic in TimeShift is the time manipulation. Unlike the way other games handle this (like Prince of Persia), you are not affected by your temporal meddling. This means you won't be able to jump off of a cliff to your death and reverse time to fling you back onto the ledge, but you can reverse time just before a bullet hits you and get out of the way. More importantly, you can use items that you've moved with your time powers to have them help you. The example I've been using when discussing this game is shooting a barrel off of a high ledge, quickly jumping on it and reversing time to ride the barrel up to the ledge. While this mechanic offers a lot of potential to make the game really challenging and interesting, most of the puzzles are straightforward and, even if you aren't quite sure what you need to do, the suit's A.I. will tell you pretty much exactly what needs to happen, so what flexibility this time-manipulation offers, is all but lost.

Is TimeShift fun? Yes, for a little while at least. I found myself getting a bit bored with the action and only playing so I could get the next bit of story, which isn't completely bad, because that means the story is at least compelling, but after a while I didn't feel like it was worth it. I would recommend downloading a demo or renting this game before actually purchasing it, just to make sure it's what you want.


-J.R. Nip, GameVortex Communications
AKA Chris Meyer

Minimum System Requirements:



Windows XP with latest service pack installed or Windows Vista, Intel Pentium 4 2.0GHz or higher or AMD equivalent, 1GB RAM, 8x or faster DVD drive, 8.0 GB Hard Drive space, 128 MB DirectX 9.0c compatible card with Pixel Shaders 2.0b support (NVIDIA GeForce 6600/ATI Radeon X700 or higher) with latest DirectX drivers, DirectX 9.0c compatible sound card
 

Test System:



Alienware Aurora m9700 Laptop, Windows XP Professional, AMD Turion 64 Mobile 2.41 GHz, 2 GB Ram, Dual NVIDIA GeForce Go 7900 GS 256MB Video Cards, DirectX 9.0c

Sony PlayStation 2 FIFA Soccer 08 Nintendo DS Nicktoons: Attack of the Toybots

 
Game Vortex :: PSIllustrated