I've never really been a big player of the
Tony Hawk games. I think, of all of the different ones from this license that have come out, I've played, or watched someone play, two or three of them, and they never really held my interest. I have to say,
Tony Hawk's Proving Ground falls in pretty much the same category for me.
This game has three gameplay modes where you can jump onto a skateboard and perform various tricks. Story Mode is where you will spend most of your time in Proving Ground. It is here where you will go from Philly to DC to Baltimore meeting up with various world-renowned skaters performing tricks and increasing your street rep. The game has a somewhat RPG quality to it in that the challenges you choose to take on will make you a either Professional Skater who competes in official demos (like Tony Hawk) or a street-based Hardcore skater.
Classic and Free Skate are the side modes that will let you either take on specific challenges in a quick-play style or just have fun in an open environment. These modes are really good if you feel like you aren't quite good enough to progress in the Story and you need just a little more practice getting used to the game's controls. This is something I found I had to do quite frequently.
Tony Hawk's Proving Ground has another Menu option of note, Skate Lounge. This is where you will take the money and experience you've earned while in the other modes and customize your character with new clothes. Here you can also edit your character's logo and, probably most importantly, edit your personal Skate Park. Unfortunately, I found the Skate Park Editor to be one of the most difficult parts of this game to get the hang of. Objects can only be placed in very limited locations and the general mechanics of actually picking a ramp and placing it on the screen makes the experience all but useless.