Unfortunately, these aren't the sorts of games that needed translation to the GBC either--at least in the form found in
The Best of Entertainment Pack. Atrocious controls, a useless instruction book (and in-game help that's not much better), and both a selection and implementation of games that leaves much to be desired make
The Best of Entertainment Pack a collection that only the diehards will enjoy, not the average user.
Do a quick search on the Internet for the original Best of Microsoft Entertainment Pack and you'll find a much more solid collection of games. Chip's Challenge is perhaps the crown jewel out of all four Entertainment Packs; you can't beat Tetris either. What do we get on this cartridge? Three card games which, if better implemented, would have been fun; Minesweeper, another victim of poor implementation; LifeGenesis, perhaps one of the most confusing 'games' ever put out in an Entertainment Pack, even for those of us intimately familiar with Conway's Game of Life; TicTactics, a short-lived amusement once you realize that two of the three offered games are almost set in stone; SkiFree, a bad implementation of a game that never really flipped my skirt.
Let's start with the card games. Almost anyone who's touched a Windows box in the past few years has given FreeCell a good play or two. It's probably the best title on the cartridge; the small interface doesn't significantly impact the gameplay. What bothered me is that the people who did the Help file for the game didn't even seem to do any research on the Web; it's been proven that one of the games (#17 . . . some big number) is in fact unsolvable with the options given in the MS implementation of the game. This is a pretty minor gripe, though. The other two solitaire games, while mildly entertaining, don't have the same pure strategy feel that Freecell has. I'd rather play Klondike.
Things basically go downhill from here. Minesweeper, while enthralling on the computer, is annoying on the GBC. All of the grids are the same size, and the 'step' function of the control pad is downright obnoxious for such a large playing field. The same goes for TicTactics, where I found games taking three or four times longer than they usually did on the computer because of the lack of mouse control. [Not to mention the fact that the game is almost completely pointless; even the 4x4x4 game has been solved.] LifeGenesis is eminently confusing, and the lack of good documentation on how to get it into game mode is annoying. I found myself just constantly tapping the jump button in SkiFree, unable to see where I was going and passing up almost everything on the course until the Yeti finally ate me.