Take out on foot. Take to the air. Roll over land and hill. Hover like a feather or stomp as a giant. No matter how you get there in
Battlefield 2142, you are sure to wage war and havoc. There are the standard modes of gameplay available, such as Conquest, but the game mode de jour is Titan mode.
Titans are the aircraft carriers of the future. Floating on air with anti-gravity capability, they maneuver across the battlefield delivering death from above. They have to be brought down. In order to drop a Titan, you must get through its tough defense shield. You do this by taking command of and firing embedded anti-titan missile silos. These missiles will automatically fire their salvo at the enemies' Titan every two minutes or until you control them. After the shield has been dropped, you will continue to damage the Titan with the missiles. This takes time, so I suggest a more direct approach. Once the shield has dropped, board the enemy Titan, destroy the 4 core command consoles and breach the reactor core. Destroy the core, kill a Titan.
You must always be aware of what mode your enemy is in. Keeping the missile silos is ok, but if you are distracted doing this while they board your Titan and destroy it, then all is for naught. Be aware of your Titan's status and come to its defense when the time is right.
There are some cool new toys for the kits. In previous versions of Battlefield, you were stuck with whatever your kit was... period. Now there are a few more choices. In each kit, you have many special tools and two guns to unlock. This is done as you gain rank, just like Battlefield 2. You only have two special slots open for tools and you have a single "squad leader only" device slot. As a squad leader, you have access to unlock three tools. The first is the squad assault beacon. By placing this in a hot zone, you and your squad can spawn back there during firefights. This comes in handy when you drop it on Titans you are assaulting. Second is a squad based locater that will point out enemies to you and your squad. Third is the mobile gun turret that acts as a personal bodyguard every where you go. The new toys for specialty tools are EMP grenades and mines that render vehicles useless while you and your squad take them out. There is active camouflage so snipers can move from position to position like a ghost. This is also handy for capturing silos and flags unseen. There are barricades you can throw down to defend against short direct assaults while you and your squad retreat behind its cover, as well as mounted guns that are great for deterring enemy advance.
There are plenty of new vehicles to try out. The assault aircraft work like the F-35s from Battlefield 2 and transport fly like helicopters. Their is no real learning curve to them. There are traded tanks with turrets that spin just as you would expect, but there are new hover tanks. My favorite tank by far, these tanks have fixed turrets, but they can strafe and fire. The increased mobility takes a trained hand to operate with skill and they provide a unique moving target you will have to deal with. The introduction of battle pods which are fired from transport vehicles are your one way tickets to the Titans, and they add a unique transport element, allowing you to drop in on enemies. Last but not least is my friend and deliverer of sweet, sweet, glorious, flaming, mechanized death, the battle walker. My bi-pedal friend and I like to stand tall above the rest and dole out hot lead for everyone. They stick out like a sore thumb and get everyone on the battlefield's attention, but they can be brought down, and quickly, if done correctly.