SOCOM: Fireteam Bravo is basically a stripped down version of the PS2 game. In it you lead a two man team called Fireteam Bravo along run-of-the-mill missions. The same stealth-like action is present here as in the console version, as well as the emphasis on commanding your teammate to carry out various tasks. While the formula may have worked on the console, it doesn’t conform well to the PSP.
First off, the missions are lengthy, predictable, and boring. Everything about them screams "standardized". You have a set of objectives which lead you around a map filled with bad guys. The objectives begin to get arbitrary after a while; they are simply there to string together a lot of shooting or sneaking. It is usually up to you which method you prefer, either to sneak or to shoot, but you will find the only reason to alter your method is to relieve the monotony.
Before each mission, you can customize your team’s arsenal and equipment. Fitting out a grand total of two people doesn’t quite lend a hand to make the game much more dynamic, but at least you have some options to play with before each mission. There are various types of close and long-range weapons, as well as grenades, suppressors and scopes. However, like in the console version, these are mostly for show. Finding the biggest gun will more often than not be the best solution for any given mission, as they generally degrade into shoot-em-up action.
In hopes of squeezing some connectivity out of the dying PS2, the developers have included a feature called Crosstalk. By completing certain objectives in either game, you can earn bonuses that unlock new objectives, weapons and skins. In order to do this, you need a USB cable with a Mini B type connector, as well as SOCOM 3: U.S. Navy SEALS. By plugging up to the PS2, you synchronize your files and unlock the goods.
As was the case in the console version, Multiplayer plays as much of a significant role here as the Single Player Campaign does. SOCOM: Fireteam Bravo provides support for up to 16 players via the infrastructure mode or up to 10 players ad-hoc. A headset can be used here as well, and is almost a necessity when playing online in order to communicate with your teammates.