The cars are just in another league to themselves. They are awesome. After you do all the unlocking and count where the crows fly, you'll have yourself 175 NASCAR cars. Most of them are different reincarnations of a current driver's car, but they're all real neat. They're perfect, pretty much. Some of the racers have their patriotic 4th of July cars. Jeff Gordon has his Looney Tunes car, while Tony Stewart has that brilliant Orange Home Depot wagon. The sponsor stickers look so realistic, that I found myself craving Kenny Schraeder's M&M car every time I played NT2003. I honestly could keep going on and on...plus there's all the wrecks, and boy do they look painfully realistic. The best visual NASCAR experience truly is captured in Thunder 2003.
The sound is above par, but it could've been so much better. Sure, all the racing day sounds are there, with different manufactured cars having different engine sounds. Tires squeal and crowds roar. The crew chief even commentates in your ear piece to different positions of advancing racers and any avenue that you can take to move up to the lead. The music is where I have my bone to pick. Sure, it's awesome using artists like: Steppenwolf, (hed)p.e., Nonpoint and Fenix TX. These four artists each have one song a piece on the soundtrack, and that's it! All the songs are rockers, but you only have four, so it's a matter of time before 'Magic Carpet Ride' starts stripping away your sanity leaving you a shapeless hull of your former self. So while the sounds are great for a racing game, what little music we have is great, but I should've had some more music to choose from.