Some background: Prisoner 849 is rescued from the drifting shuttlecraft after recently escaping the hell of the planet surface by the UMS Bodega Bay, an Earth ship whose occupants decide to use your knowledge of the planet to aide them in their mission to recover some important data from the Prometheus which recently crashed on its surface. OOOOOKay fine. Here we go again once more into the breech!
Very similar to the original Unreal as far as gameplay, Mission Pack offers the same high level of exciting shooter action that Unreal fans have come to expect. I had hoped for increased environmental interactivity such as more things to blow up and bash around, but other than the tables, chairs, crates, and barrels, the world is limited to the original engine’s potential. Happily, there are a few surprises however, as several new enemies will be encountered -- each with its own peculiarities (beware the Terran Marine!). Making their debut in the Mission Pack are several new weapons: the Rocket Launcher, the Grenade Launcher, and the Combat Assault Rifle all guarantee the player new modes of destruction.
Unreal Mission Pack: Return to Na Pali’s multiplayer has been refined constantly, with several updates and patches offered since its release. I can say at this point that it is almost “spot on,” so to speak, as far as responsiveness and overall experience. With several types of games offered, including Deathmatch, Co-Operative (my favorite), Team, Gravity, Cloak, and King of the Hill, Unreal is now a contender for the reigning king of multiplayer FPS games. And not to be outdone, Unreal Mission Pack’s Bots in Botmatch are now even more intelligent and difficult to outwit than ever. I couldn’t!