Mastery of the ninja arts takes patience and practice; unfortunately it will take more than patience to master
GoDai. At first, I figured it was something I would just have to get used to, but if I am halfway through the game and still not used to the layout or responsiveness - that's a problem. The control is just way to loose and unresponsive to be of any use.
Of all the issues I had with the controls, the 'slow-mo' button seemed to present the most. From the minute I saw this feature mentioned in the instructions, I groaned. I am not really looking for an answer to this question, but am I the only person who is tired of 'bullet-time' effects? I have no problem when it aids gameplay, but as I played through the game, I got the feeling it was just thrown in just to do it. Despite the manual saying you can use it to dodge throwing stars or knives, thanks to the choppy frame rate you can see the projectile and dodge it before it even comes close to hitting you. The manual also suggests using it to slip behind enemies. The problem is that when you try to do it, as soon as you release the button, Hiro suffers from some paralyzing 'brain-fart' and the enemy you were supposed to 'surprise' instead gets a nice cheap hit.
Jumping seemed to present a big obstacle as well. Hiro can jump from just about anywhere in the game, but if he is standing within a few feet of a wall, he seems to forget how to jump. However, if you back up just a bit, he can leap over it. Weird, huh?
If anything, GoDai did teach me the importance of good camera angles in an action game. For whatever reason, the camera seemed to have a mind of its own the entire game and would just pick its own angles, regardless of the situation.
There's no nice way to say it, GoDai is a total disappointment all the way around. After seeing all the neat mechanics and directions the game presents, it never once feels complete. To me, it seemed that in the rush to do the 'cool' things, someone skipped over the fundamentals. GoDai is a pass - it is as simple as that. If you are craving some kind of martial arts game, or at least something with an Eastern flair, I can recommend at least five other games that will do just nicely.