Of course, Fred and Barney are big on bowling. But unfortunately, Fred’s stuck at work digging a trench for Mr. Slate. Luckily, Gazoo shows up and has the bright idea of combining Fred’s work with his play. The result? Big trenches filled with bowling pins and gems (
Spyro, anyone?), and the Flintstones cast rides weird “bowling shells” through them, trying to knock over the pins and rack up points. It’s a total hoot, and I was hooked right away. Kids will dig the action because at the easier levels, there’s no way to run off the track, so it’s mostly just a pretty ride.
Like real bowling, you’re judged on how many pins you can knock over, but there’s the added element of running over these birds in the track to get an Extended Play. Without Extended Play, you won’t get all the pins, and won’t even see the whole track. Obstacles include things like bugs, spiders, monkeys, explosive kegs, even a fire-breathing dragon duo in a level that looks like a “Godzilla” movie set. By nailing your Extended Play every time, you earn bonus tracks and even a hidden track or two.
The playable characters in the game are Fred, Barney, Dino, Bam-Bam, and Pebbles. No, Wilma and Betty aren’t included; I guess marketing gurus don’t think girl-gamers spend enough money to justify playable female characters that aren’t in diapers... Even though the box says 1-4 players, don’t expect any Multitap action here. Players take turns, and in the end, it’s all about score. There aren’t extra modes, so after 12 tracks, you’ve seen it all. Competing against friends does keep the replay value higher than it would be otherwise.