Conflict: Vietnam looks good, but not great. Character models are blocky and feature very little in the way of detail. The models are certainly passable, but feel like a step back from what we’re used to seeing in recent games, especially those set in Vietnam. Environments also share in the game’s lack of detail. Textures are blurry, low res, and really don’t stand out as anything special. Where Conflict is successful is in how well its engine is able to generate dense jungle landscapes -- so it’s pretty clear that sacrifices were made.
As with the other Vietnam games, Conflict lets the F-bombs (as well as other four letter words) drop immediately and repeatedly throughout the game. While not as gratuitous in usage as in Shellshock: Nam ‘67, which throws in a “colorful” language every other word, it still doesn’t feel right, and feels like a cheap way to get attention from a certain sect of consumers. Language aside, the voice acting is surprisingly well done, as are the sound effects. Conflict follows other games in the Vietnam genre by including a selection of 60’s era music, featuring “Paint It, Black” by the Rolling Stones and “White Rabbit” by Jefferson Airplane.