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F1 2000
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Graphics & Sound:
The 3D tracks and cars in F1 2000 are superb, after you turn all the extras. It might make a slower machine run slower during the race, but turn on as much as you can. One of the best things is that while you are driving in the race, you can see what is behind you in the rearview mirrors, but don't take your eyes of the track for too long! The sound track is noneventful, and the car noise during the race is downright annoying. I even turned off the sound, so I could concentrate on racing the game.
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Gameplay:
F1 2000 is a complete simulation of the full FIA Formula One World Championship. Your goal is to win all the races. If you don't feel up to racing all those races, you can race a quick race for the fun of it. One of the first things that you are going to want to do is set up a player profile. After that, you might want to meander over to the options menu to set up the difficulty settings. Take my word for it, you will want to do this because if you are beginner, you want to at least make it to the end of a race. Now you should be ready for Test Drive. You pick from all the existing teams and drivers to drive a lap at Monza. During this test drive, you might want to pause the game before each turn so that you can read some of the tracks that they have provided for you to make it easier for you. Then you move on to the Quick Race. All the options can be changed, from race length to the number of cars racing with you. The next mode is called Grand Prix. Here you will practice to familiarize yourself with the track, then you will need to qualify to see what your starting position is during the race. There is also a warm up session which is used, so that you can make sure that you are definitely ready to start the race. After all these modes, you will be ready to compete for the Championship. Take some advice, I would drive the 17 different tracks during some quick races to familiarize yourself with them. For those of you with a fast Internet or network connection, multi-player is also available.
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Difficulty:
One great thing about this game is that there are so many options that you can set which make the game as easy or hard as you like. You can make it an arcade style game or you can turn all the options on for a lifelike simulation of a real race. After that, it is up to you. A racing enthusiast will enjoy the different options, like gear ratios, tire pressure, and spring rates. They will be able to set the car up like the real life versions.
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Game Mechanics:
I played F1 2000 using a gamepad and found that after a little practice, the tracks were easy to handle. The car was not as sensitive as other racing simulation games are, which is a point in its favor. Like most games, you have the option of using different controllers, including racing wheels or you can use your keyboard
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-Wickserv, GameVortex Communications AKA Eric Wickwire |
Minimum System Requirements:
Windows 95 & 98 Pentium 233 Mhz (MMX Compliant) 64 Mb RAM 150 Mb Hard drive space 4x CD-ROM 4 mb 2D Video card RAM Recommended: Pentium 2 450 Mhz 128 Mb RAM 500 Mb hard drive space: 16 x CD-ROM Direct 3D Compatible 3D card Steering Wheel or Joystick Force Feedback Supported |
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Test System:
GX-450xl running Windows 98, 256 RAM, Creative Sound Blaster 64CPCI with Boston Acoustic Digital Media Theatre, STB Velocity 4400 with RIVA TNT chip, DirectX 7.0a, 32 MB RAM, 6X24 DVD-ROM. |
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