>From the moment I fired up the game, I was completely blown away by how great it looks. One of my early concerns was that it might lose something in its translation from the arcades. Even though the game was developed specifically with the PS2 in mind (the arcade version runs on modified PS2 hardware); I was never convinced that it would be a perfect port. Well, not only is the port perfect, it actually manages to outshine its arcade counterpart in a few areas. Believe it or not, textures are much cleaner, lighting is improved, and arenas look incredible... I could really go on for pages, but as always I simply don't feel like writing it all. Character designs are also improved and seem to transition a little smoother and fluidly, however there is the occasional slowdown -- mostly during heated exchanges of blows. This is nothing to fret over since it happens infrequently and only for a second or two. Namco has really upped the ante in all aspects, making Soul Calibur II's graphical show a hard act to follow.
Sound is just as good, but doesn't feature as many upgrades as the graphics. Everything you love to hear from the arcade is present and sounds great -- especially if you're running a surround sound system. Background music is beautifully orchestrated and veers away from the typical cheesy melodies and Euro-trash Techno most games in this genre feature. Voice work is also very well done and features both English and Japanese tracks. Even the announcer sounds great -- even if his before match sayings make about as much sense as a bad poet on an all-night bender.