Running at a blistering 10 frames per second at times (or so it seems), Minority Report's graphics are about average for a GC title. Some of the environments, such as the Precrime Headquarters, and special effects look fantastic, as do the game's special effects. I was also impressed by how interactive the environments are. Enemies can be thrown through windows, tables break, chairs fall - it's all really cool. However, all the frills in the world won't cover up a poorly tailored dress. The texture quality is subpar, as are the player animations. Seeing how far things have progressed in terms of player animation, it's sad to see that companies are still using rag doll physics that allow bodies to fall in all sorts of odd positions and then get up and continue fighting. What's worse, you can throw guys across the screen. It's just silly.
Minority Report sounds about average. The voice work is generally good, with only a few annoying aspects popping up from time to time. The music does a good job of fitting the mood of the game, but there is a noticeable lack of variation, as most tracks seem like the same few notes on one long loop.