While reviewing Sony Computer Entertainment America's
War of the Monsters, a game whose premise is very similar to
Godzilla: Domination, I stated that I wouldn't think much depth could be derived from a game based around guys in rubber suits. Unfortunately,
Godzilla doesn't even hold a candle to SCEA's masterpiece, and proves to be a rather shallow experience.
The game's presentation is pretty well done. After selecting from the limited selection of monsters, Godzilla's story is presented through the eyes of Action News' energetic (and well-endowed) Connie Matsu. A natural disaster has caused all of the world's monsters to go mad, all that is - except for your monster. The game then takes players from location to location beating up on monsters and causing general havoc. Aside from the Story mode, the game also offers a mess of a Versus Mode. These matches allow up to four players to choose a monster and duke it out. However, the stale combat system, and a few questionable technical issues, hampers the fun. For example, there are no palette swaps on characters - so, in the event that you and a buddy are both playing with the same monster, the only way you can tell them apart is a barely discernable colored ring around your monster's feet. The lack of play styles, such as War of the Monster's 'Dodgeball' mini-game, ultimately hurts the game's replay value. The game also offers a Custom Mode that roughly translates into a random Versus game.