Both the game's graphics and sound are uninspired and offer little to get excited about. Most structures you come across are very blocky and showcase blurry textures. Foliage also suffers from a lack of detail and comes off as blurry squiggles. Levels feature some nice draw distance and are deformable. Trees can be knocked down and structures can be leveled. Even the ground can be blown up, leaving nice holes that can offer some strategy when going up against a jeep. This is a fun addition, but it’s not quite enough to redeem other failings. It should also be pointed out that Soldner features some of the worse rain effects to ever grace any game. Picture someone throwing a handful of flour over your monitor, and you’re in the ball park as to what a rainy day looks like in Soldner.
Character models are pretty good and showcase nice details. The animation can be a little "off" at times, but overall they work. Gun models, on the other hand, look very weak – especially when compared to firearms found in other games.
Sound effects don't aspire to anything beyond what they have to. In fact, the only really significant sound effect in the game was the bored voice that feels the need to announce the game's title every time you start a mission, and the only reason I remember this is because it gets really annoying. I'm a fairly intelligent person and know what game I'm playing, so there's no need to constantly remind me. Also included is an annoyingly loud heartbeat that kicks in when you run fast. As for music… let's just say silence is golden.