In a style similar to that of
Resident Evil,
T2: Dawn of Fate has got camera angles that flip, flop, and swap throughout the entire game. This actually makes fighting the robots of Skynet all that more difficult, but it's actually not the worst part of the game. The
game's controls are absolutely, inexcusably, horrendous!!!. Every time the camera shifts to another angle, you have no choice but to center your analog stick (
read: "stop moving and leave yourself vulnerable to an attack"), or you will continue running in a direction not associated with your new on-screen position.
It just boggles my mind to think that this game must not have been tested, or was rushed out the door, with a controller scheme like it is. The disorientation of the camera shifts and faulty controls makes T2 nearly unplayable. At the very least, it makes playing the game almost completely unenjoyable, all because of the frustration that will set in every time you move your character into the next camera sector during (and not during) intense battles. Had it not been for this terrible control over your character, Dawn of Fate may have been a decent game.
But as it is, you'd have to be pretty hard up for entertainment to put yourself through the pain of trying to control your character through each level, time and time again. In fact, it's this lack of control responsiveness that helps to boost the game's difficulty. Otherwise, the game would end up being way too short to keep gamers happy. Unless you have a lot of time on your hands, and just have to play every game ever made, don't even bother renting Terminator 2: Dawn of Fate.