Maybe with some sort of DVD lightgun, this title could become mildly enjoyable. Unfortunately, that'll never happen and the Xbox DVD remote will always be a crappy substitute for games designed as shooters. The weirdest thing about
Mad Dog McCree's control scheme rests with the fact that in some areas, you don't even need to rely on your quickdraw skills with the cursor. For example, in the showdown scenes (where, in the arcade, the gun had to be holstered until it was time to draw) you've got control as soon as the sequence begins, so you can casually place the crosshair on your opponent's head, press the fire button, and seconds later watch the 'crazy varmint' fall back as if shot immediately after he drew his gun. It would've just made sense to change things a bit for these scenes so that players would have to press the action button as soon as guns were drawn, therefore maintaining a shred of real gameplay from the original. But alas, the programmers were just too lazy for that.
In all honesty, it would be fun to own the arcade version of Mad Dog McCree. There's no denying its place in gaming history, and hey, this was a pretty good shooting title at the time of its release. However, any other form of it should be avoided like the plague -- this goes for the CD-I, 3DO, Sega CD, and Windows versions as well. Just find a vintage arcade with the original and play a few times for nostalgic purposes; adding this one to your Xbox collection would be the biggest mistake of your lifetime.