Now, close your eyes. Imagine
Tony Hawk 2 on the PlayStation at an overhead, isometric view with new street/vert levels. And imagine it fits in your pocket. Wham, you've got the GBA version of
THPS 2!
Just like its predecessors, the newest version provides players with a list of goals for each level (collecting special icons and achieving high scores, etc.) and rewards them with cash upon completion. This money can be used to purchase new decks, learn new tricks, or upgrade the skaters' stats. Since it takes forever to reach every goal on every level with just one skater, and the only way to unlock every secret in the game is by completing all goals with all 13 characters... well, it either means a crazy amount of replay value or a buttload of tedious work, depending on how you look at it.
Either way, THPS 2's sleek level design should astound newcomers and kick up some memories with those already in the know, as the classic Warehouse level makes a reappearance in its new isometric form. A checklist in the Options menu lets you know how many hidden gaps you've discovered in each area as well (allowing for even higher replay appeal), and a quick tutorial even comes included to help out with those first few trial runs. It would seem that this baby's got it all -- except for a multiplayer aspect, that is! If only a two-player 'Horse' mode had been thrown into the mix for those of us with links cables, a perfect score might have been in order. Oh well... maybe they'll get it right with the forthcoming Mat Hoffman's Pro BMX.