In
The Ward, you are David Walker, a young astronaut from Apollo XIX. While out inspecting seismic events on the moon's surface, something attacks your fellow crew member, killing him. You are alone without a ride home..until that something comes for you. After the cut-scene, you wake up on a moon base without any instructions to know what to do. Luckily, the instruction booklet will give you a little bit of history and will even you give you a synopsis of what you might come to expect. Expect aliens that look a lot like the popular gray, large-eyed alien from the tabloids. Expect ancient civilizations that you hold the key to in your DNA.
The best thing about The Ward is a very well thought-out storyline. The Ward is a thinking person's game with plenty of puzzles to keep you baffled. If you are the type of person whose brains start to hurt after a couple of puzzles, you can play the game in Easy mode without the puzzles. You will do a lot of conversing with various characters, especially in the part of the game that takes place in the human colony (the second part of the game). As in all adventure games, inspect everything and take my advice, don't give up on something after the first try. If you do, you will not get too far. The Ward is divided into three sections: the Moon Base, the Human Colony, and then finally, the Alien ship.