
When a franchise spans multiple generations of gaming hardware, the expectations tend to be high when the first installment on a new platform shows up. And often for very good reason: who wasn’t blown away by
God of War III’s opening sequence or
Super Mario Galaxy’s first glorious launch into the void of space? Sometimes, though, it doesn’t really have the same effect. All of the Xbox 360’s
Halo games, while very good in their own right, didn’t do very much technically or functionally to distinguish themselves from
Halo: Combat Evolved or
Halo 2, despite being on a newer system. You never got the sense that those games could only work on new hardware. This series has needed a shot in the Mjolnir-gauntleted arm for a decade now. I’ve spent some quality time with the beta for
Halo 5: Guardians, but even within my first few minutes with the game, I could tell that it feels simultaneously familiar, yet fundamentally different.
Halo has changed; for better or worse, we can’t say yet, but based on my time with the beta, I’m leaning towards the better.