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ZOE 2: The 2nd Runner: Taking 'The 2nd Runner' for a test run.

Company: Konami

If you believe most Internet game forums, a source of information that should always be taken with a grain a salt, a majority of the people who bought ZOE only did it because it came packaged with the demo of Metal Gear Solid 2. Those who actually played the full game that was packaged with the demo were treated to a fantastic graphical package, but an overall shallow gameplay experience. In fact, mention the game to most gamers and you're likely to get scowls and complaints about the game's annoying, 'I whine more than Luke Skywalker' main character and its loose-ended conclusion. However, the lukewarm reception the game got wasn't enough to deter Konami from trying again, and judging from the demo - it looks like they may have gotten it right this time around.

ZOE 2: The 2nd Runner doesn't waste too much time on back story and throws players right into the action. The story begins with Dingo Egret, and ice miner on Callisto, evading the pursuit of Ken Marinaris and the Bahnram forces. As it turns out, Dingo has discovered the orbital frame, Jehuty, and the Bahnram forces want it. After a quick introduction to Jehuty's computer system, ADA, the game jumps right into a bit of the old ultra-violence.

As with the game's prequel, the action in ZOE 2 is an intense rush of adrenaline. The sheer number of different enemies the game throws at you is insane. From above, below and everywhere in-between, enemy robots attack with the sole intention of destroying you. The first enemies you come across are tiny mosquito-like robots that do little damage to Jehuty's advanced armor. However, as anyone who's ever spent time in Southern Louisiana can tell you, an attack by a swarm of mosquitoes is NOT a fun thing. As if the swarms of metallic nuisances weren't enough to keep you busy, you also have to contend with a few blade-armed robots called Raptors.

Of course, as you'll quickly find out - Jehuty isn't completely defenseless. For starters, there are the requisite guns and sword, as well as a shield and 'Burst' attack. Although the weapons selection is very limited in the beginning, the pace at which you receive new power-ups is handled very well. I know what you're thinking, with so much going on around you, combat is probably complicated. This is not the case however since Konami has thankfully kept the previous game's easy-to-navigate control scheme and stellar camera system. I did run into a few areas where I would target an enemy and end up slashing at air, but this was more of a side effect to getting used to battling in full 3D than a design flaw.


As if all of the action wasn't enough, the entire graphics engine has been completely retooled and looks fantastic. For all of those who thought Robotech looked like a cartoon, just wait until to lay your eyes on ZOE 2 in motion. Cinemas are presented with a mix of in-game graphics for robot action, and anime segments for pilot chatter. The mix is so good that you'll actually feel like you're watching a cartoon at times, giving the game a top-notch presentation.

Check out ZOE 2: The Second Runner this March.



-Starscream, GameVortex Communications
AKA Ricky Tucker

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