The new and improved
AGDC definitely took the road most traveled. If there was a single aspect of the show that was openly discussed amongst long time veterans of the Austin show and CMP shows alike, it was that the topics were all nice, safe and sanitized for public consumption. The most risqué panel I attended addressed the familiar topics regarding laws and legal issues that are beginning to creep their way into our gaming culture. All well and good, mind you, and indeed a hot topic for sure, but it definitely lacked that Austin flair I was expecting on such a heated topic. Many of the veterans also openly commented on having heard similar topics from speakers at other GDC's.
So is there a huge problem with laying up on the green for your first show? I would have to say absolutely not. I felt it was important to point out the differences between the shows as we take this show for what it is, a good start. One good mark for CMP is that the name brought in recruiters from all over to not only find talent, but assess the viability of opening studios of their own in the area. The expo area was top notch, boasting the first two-story booth the Austin show has ever seen. Again, that may not be much for those familiar with the old E3, but it showed a hopeful growth for the show.