Battlefront looks great and ranks among some of the best graphics I’ve seen in a Star Wars game in a while (and trust me, I’ve played plenty). Battlefields are big and really capture the epic feel of battles from the movies. Blaster fire and explosions fly all around while giant AT-ATs lumber across snowy fields trying to keep snow speeders from tripping them up. Character models look especially impressive, especially those of the clone troopers. It’s really neat to see all of the little details Pandemic was able to work in. One of the few complaints anyone could have with the game’s look is the presence of blur filters over all battlefields. Some players may not like it, but I felt it only added to the hectic feel that the game was trying to convey. Check out the Battle of Geonosis in Attack of the Clones and try telling me that battlefields are nice, clear areas. This is really one of those ‘love it or not’ issues. DVD quality clips from all five movies are also worked in to help set up certain battles.
Sound is something few Star Wars games have excelled at, and Battlefront is no exception. All of the trademark effects are here. Though it’s something only the hardcore fans will probably pick up on, all of the music matches up with the film trilogies they are taking place in. For example, when playing during the Clone Wars, you’ll only hear music from the two prequel movies; when taking part in the Galactic Civil War, you’ll only hear music from the original trilogy. Again, those looking for a problem could cite the voice work during mission briefings as being sub par (which is true seeing as how the Emperor sounds like a 60-year-old chain smoker), but it’s such a minor thing you probably won’t even care once you get into the action.