One of the great assets to developing multiple titles in the same house is that you can easily share code and features from one game to another. In the case of Visual Concepts, they were able to borrow from
NBA 2K10, which means some of the interesting and innovative features have been passed on. In the case of
MLB 2K10, the My Player feature makes the jump, which will allow gamers to create and control one player throughout his career. You'll have to start in the Minors and work your way up, ultimately trying to get inducted into the Hall of Fame. One of the implementations that I loved about the
NBA 2K10 version of My Player was that you not only can play your games exclusively while your player is actually playing, but also that you can simulate (or stop simulating) at any time, giving you complete control over how long a game takes to play. This will also be the case with
MLB 2K10.
In addition, MLB Today will feature the same dynamic implementation of commentary based on actual stats happening in the real world. The developers mentioned that this feature not only sounds impressive, but it will also help fans keep in touch with what's going on in Major League Baseball, say, if they lose touch with the season for a few days. For example, if a live player is going for the home run record, the in-game commentators will mention this during gameplay. Dynamic commentary will also show up in your franchise games, but instead of taking stats from the real world via your network connection, it will look back on previous games from within your season.