The big payoff in Armikrog
is the window dressing, those luscious claymation graphics. Well, luscious might be a weird term compared to what comes to mind in our 4K, hyperpowered GPU world, but where clay-based graphics are concerned, Armikrog
does not disappoint. Itís sure to please fans of Earthworm Jim
Ėthe spiritual ancestors of Armikrog
Ė and it certainly stands out against a flurry of games sporting cel-shading, pixel graphics, and other popular design conventions. Itís not likely that weíll see stop-motion or clay-based animation take off in popularity due to the labor involved, but kudos to the team for pulling this off.
Thereís a strong cinematic aspect to Armikrog thatís pretty typical of adventure and point-and-click games. Itís less free-ranging, open-world exploration and more about solving a series of puzzles to unlock new paths. Along the way, youíll frequently trigger scenes where you get to watch the story unfold. Music and sound effects are as over-the-top as the rest of the production, which enhances the lean-back side of this game. Itíll twist your brain quite frequently, but as youíre solving puzzles, youíre also watching the story unfold. As to how to it works in detail and how balanced it feels, that requires a deeper dive.