Like the Series 1 and Lightcore versions found in
Skylanders: Giants,
Skylanders: Swap Force - Blizzard Chill starts off with two attacks, an Ice Javelin and an Ice Wall. The first is a good ranged weapon that is both fast and effective, and the other is just what it sounds like. The Ice Wall is a series of ice blocks that erupt from the ground in a row. If there happen to be any enemies along its path, they get pushed away. This attack's initial upgrades (before having to choose a path, that is) not only let you hold down the button to make a bigger wall, but also makes it so that the wall can deal damage to enemies. Used right, this attack can be used both defensively and offensively.
Outside of the two Ice Wall upgrades you get before choosing an upgrade path, Blizzard Chill also lets you buy an armor upgrade called Imperial Armor and the character’s third attack, which is actually a defensive ability that raises Blizzard Chill’s shield.
As you might guess, Blizzard Chill’s paths allow you to further develop either her Javelin or her Ice Wall. The first path will let her deal more damage with the javelin, cause the spear to break up into multiple weapons if you throw it through the wall, and finally, throw three javelins at once. As for the Ice Wall upgrades, the first one lets you throw a javelin at a block and cause it to explode, the second lets those explosions freeze nearby enemies, while the last means the initial damage dealt when you raise up your Ice Wall is bigger and affects more enemies.
Blizzard Chill’s Soul Gem ability (found in Giants in the Lost City of Arkus, or just ready to buy in Swap Force) is Call of the Narwhal!. Charging up your Javelin attack summons a powerful helper to the field. Blizzard Chill also has a Wow Pow ability added for Swap Force. This one is called Orcastration! and is activated by charging your Ice Wall attack longer to make mini orcas appear in the ice wall. When shattered, they are released and attack enemies.