Using plants to fight intruders on your lawn sounds a lot like
Plants vs. Zombies, but this game does differ in a few ways. Your enemy bugs crawl around in different directions, not just in single file, for example. And of course, you’re dealing with plants vs. bugs, which is a little less amusing, perhaps, but a more plausible concept. Still, to not mention the resemblance would be remiss. Actually even with those differences, the game doesn’t stand out much from other tower defense games, and there are several already that use the overhead view and style such as
Field Runners. In
Bug Rush’s defense, it is a less violent alternative, and much easier for less powerful Android devices to run.
Unfortunately, another ding against Bug Rush is that it’s one of those microtransaction-based games. You can play through the game without spending real dollars on anything, don’t get me wrong. It’s just that the game is not set up to reward strategy and doing extremely well on a level. Rather, the game rewards playing the same level over and over again to build up coins. You can then use these coins to purchase upgrades and better plants, or more in-game gold to start your level with (before you start earning it by killing bugs). The thing is, you really can’t progress through the game without purchasing some of these upgrades and new plants. Hence, you have to be really patient, or you get tired of the repetition and try to earn more coins through some of the social media bonus tie-ins. I don’t see any place to use real dollars yet, but it does look like it’s coming.