It’s arguably been a long time since anyone could say this with a straight face, but it’s a good time to be a
Star Wars fan. Not only is the mega-franchise about to launch its sequel trilogy, but there’s a ton of exciting new plans regarding the new direction
Star Wars is taking. From the mysterious Amy Hennig-directed project at Visceral to the expansions to Walt Disney World and Disneyland to the already successful
Star Wars Rebels and
Star Wars: The Old Republic, the brand is perhaps stronger than it’s ever been. But let’s talk about that other thing that’s practically on our doorstep. Namely,
Star Wars: Battlefront. Having skipped an entire console generation and with the now-defunct (and profoundly missed) Pandemic Studios out of the picture, it’s up to DICE to usher the series into the next generation of
Star Wars gaming. I recently spent some time with the beta for
Star Wars: Battlefront, and I’ve come away with some impressions, nearly all of them positive.
First things first, let’s disabuse ourselves of the notion that Star Wars: Battlefront is just a reskinned Battlefield. While most of us would be perfectly okay with that, that doesn’t seem to be what this reboot is going for. It won’t take much playing time to determine that this game is its own beast, somewhere in between the high-speed third-person action of the originals and the slower, more deliberate objective-based gameplay of DICE’s bread and butter.