Unfortunately, as a game series, the feeling is completely different. Previous games, or at least the few that made their way to North America, were pretty good, but I have a massive aversion towards fighting games. Bleach: Soul Resurrección is different. Unlike other releases, it isn't a fighting game. Instead, it pulls inspiration from the Dynasty Warriors series. Coming off a Dynasty Warriors-related review, I wasn't stoked for the idea but, once again, Soul Resurrección is different.
I've said it before and I'm sure this won't be the last time, but advances in cel-shading technology and techniques have had a massive impact on anime-inspired games. Soul Resurrección is as close as any game has come to matching its source material. The visuals are spot on, but the game goes to extra lengths to make sure the battles feel like something from the show. It starts with a slick level fade-in and just keeps going. Characters and moves look like they do in the show... it is stuff fans dream of when it comes to anime-inspired games (well, that and original Japanese voices). The most striking aspect, however, is the camera system.